Simon FitzKit...In The Field!

Larry Curly and Mo-Cap

April 8, 2008
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Another Epic Games update:

More motion capture work means more excitement! We got on the evening news, we’re going to get to go to a motion-capture-team party at the sprawling estate house of one of our contacts at the company, and best of all, I have more NDA-sanitized pictures!

There I am in my mo-cap suit, ready to act like a tough guy wearing about twice my personal body-weight in armor.

Here’s a mysterious squiggle of masking tape on the ground of the mo-cap studio. What could it be? An alien chalk outline? The boundaries of an energy conduit we’re about to be sucked into? A Georgia O’Keeffe print?

And this is from down the hall in Epic Games’ in-house mini-gym (it’s how all those game developers stay so buff). You can set the Stair Machine to simulate the steps of famous landmarks. Not just the number, but also the angle of inclination. It’s a little crazy, but not as crazy as the options I’d have programmed in:

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Mo Cap, Mo Problems

January 24, 2008
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The Shadow and I are working for Epic Games, doing Motion Capture for an as-of-yet unnameable project (i.e. The NDA I signed prevents me from saying what game we’re working on until they actually announce the title).

So I can’t tell you any specifics. However, I can go ahead and say: Mo Cap suits are hilarious, and I spent the entire day feeling like Jamie Madrox.

I get paid to do the most awesome things these days.


Ooh! Faced!

October 30, 2007
3 Comments

I did facial motion capture (emotion capture? eh? Ehhhh???) for Epic Games in Cary. They’re the company that made Gears of War, for those of you who are out of the loop. They’re also the company behind Jazz Jackrabbit, Jill of the Jungle, and most importantly to this post: the Unreal Tournament series.

Because I’m responsible for every male facial movement in the long-awaited Unreal Tournament III (my friend Katie did the female emotion capture in it).

They’re using new emotion-capture software, and it’s pretty badass. If you want to see the kind of subtle movements it picks up, why not watch the trailer and keep your eyes open for a signature Fit-KitzSimons eyebrow-twitch in the last scene?

http://play.tm/story/14192

I promise, I’ll be glad you did.