Simon FitzKit...In The Field!

One Vision: PlayStation Buttons

January 5, 2009
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While visiting family in Columbia, SC, I stumbled across an advertisement for an upcoming art exhibit called “Different Perspectives, One Vision.” The point seemed to be pairing senior citizens with college students and having them work together to create some kind of finished viewable photography piece (the exact nature of the work was unclear from the ad).

However, inspiration struck, and I’ve invited several people to join in posting our own (humbly, more creativity-stimulating) version of the exhibit: each week, we’ll have a challenge to take 4-8 pictures that depict the various parts of a pre-agreed set. One picture per piece, all pictures have to be have been personally taken by the submitter that week, and we’ll agree on a layout ahead of time so that we’ll have a generally easy time of matching each submitter’s depiction of each piece of the set.

Sounds more complicated than it is. Here’s this week’s One Vision:

WEEK 1: PlayStation Buttons.
The PlayStation controller has four specialized buttons:
* Triangle
* Square
* Circle
* X
Take a photograph that depicts each of these; the final layout is the same as their layout on the PlayStation controller.

——————–

And here’s my submission (click for full-size):

And other submissions:
T Hobgood (who’s obviously a better photographer than I): Gamer’s Got The Munchies

J Scronce’s:

More to come?


Sinibomb and Sugar On Every Bite!

December 2, 2008
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I made this happen.


You Have To Spurn The Trope

July 13, 2008
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So as you may or may not have heard me cheering over the past week, I won a song-parody contest! First, play the game You Have To Burn The Rope (HERE). It will literally take you under a minute. The contest was to write a parody of the closing theme, and to make it about my favorite video game moment.

I wrote it about the game “Shadow of Colossus” and they previewed my entry during this podcast (skip to 1:12:45 ). (They say, “By Kit FitzSimons, which is an awesome name.” Whee!)

And then the guy who wrote the original song commented on my parody, and his favorite line was line 3 (heard here – skip to 0:56:08). (He says, “He’s got a nice flow with the rhymes.”)

Regardless of what you may think of the people who run the podcast, I now have a free DS Lite, courtesy of them!

Thanks to my friend Sketch who suggested the reverb and who found a way to make the claps work so well…and, you know, for running Garage Band and mixing my vocals.


Nurses With Purses In Hearses

June 13, 2008
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Found in this ARTICLE:

Ack! Silent Hill nurses!

As I was too scared to read the article, I can only assume it says something like:

Paris: Louis Vuitton’s new line of designer handbags was inspired by the nurses of Silent Hill. Made of 100% burn-victim skin and stitched together with the finest hair from a six-year-old beauty pageant winner, these purses will make even the most depraved monsters of your nightmares stop in their tracks…for a second or two, at least.


Death God Of War

April 28, 2008
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I like the anime series Bleach, a series about a normal guy becoming a Death God. I like the video game God of War, a game about Stone-Cold Rambo ‘Diesel’ Schwarzenegger killing the entire population of ancient Greece. And today, the PSP Fanboy website put the banners for the two of them on top of each other. Way to go, two great tastes tasting great together.


Larry Curly and Mo-Cap

April 8, 2008
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Another Epic Games update:

More motion capture work means more excitement! We got on the evening news, we’re going to get to go to a motion-capture-team party at the sprawling estate house of one of our contacts at the company, and best of all, I have more NDA-sanitized pictures!

There I am in my mo-cap suit, ready to act like a tough guy wearing about twice my personal body-weight in armor.

Here’s a mysterious squiggle of masking tape on the ground of the mo-cap studio. What could it be? An alien chalk outline? The boundaries of an energy conduit we’re about to be sucked into? A Georgia O’Keeffe print?

And this is from down the hall in Epic Games’ in-house mini-gym (it’s how all those game developers stay so buff). You can set the Stair Machine to simulate the steps of famous landmarks. Not just the number, but also the angle of inclination. It’s a little crazy, but not as crazy as the options I’d have programmed in:


We’re Happy You Made It…

April 7, 2008
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The best video game ever…

You Have To Burn The Rope

Words cannot describe how satisfying it is to complete a game in less than 20 hours.


1) Pata Pata Pon, 2) Pata Pata Pon, 3) Pata Pata Pon 4) Pata Pata Pon

March 5, 2008
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Every time my Patapons go into Fever mode, their call and response sounds like they’re saying “Let the bodies hit the floor.”


Mo Cap, Mo Problems

January 24, 2008
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The Shadow and I are working for Epic Games, doing Motion Capture for an as-of-yet unnameable project (i.e. The NDA I signed prevents me from saying what game we’re working on until they actually announce the title).

So I can’t tell you any specifics. However, I can go ahead and say: Mo Cap suits are hilarious, and I spent the entire day feeling like Jamie Madrox.

I get paid to do the most awesome things these days.


Console-ation Prizes

January 23, 2008
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Video Games I’m Looking Forward To And Don’t Want To Forget:

1) Castle Crashers

Originally a game on Newgrounds.com, this Ninja-Turtles-like side-scroller may very well make me weep with joy every time I beat a boss battle and then have to fight my fellow knights for the right to save the one damsel-in-distress.

2) Patapon

Quirky, two-button music-centric game starring little monochromatic blobs? Didn’t I already love this game once before? Oh wait, no, that was…

3) God of War: Chains of Olympus

Yes, I did, in fact, “not” buy a PS2 specifically so I could own the first two games in the series. Yes, I did, in fact, buy a PSP so that I (and my friend Ted) could play this game. Yes, I do, in fact, consider the God of War series some of the, if not The, best video games of all time. Greek mythology, badass boss battles, enormous landscapes, brilliant plot twists, death scenes to die for…stop. You had me at “mythology.”

4) Jason and the Argonauts

Have I mentioned I like Greek mythology? What about how much I enjoy video games with mechanics like Marvel: Ultimate Alliance (switch characters midlevel, up stats in character-specific skill trees)? Yeah, this game is supposedly the lovechild of God of War and M:UA, and that kind of offspring is the sort wars are started over. But, you know, fun wars where you probably get to sleep with a sorceress who’ll some day kill your kids and gift your wife with a poisonous wedding gown before being deus-ex-machina’ed out of your attack radius. Oh yeah, before I forget to mention it: I really like Greek mythology.

5) Brutal Legend

I am playing Psychonauts right now and am loving it to death. Yes, the difficulty curve fluctuates wildly. Yes, the collectibles are insanely difficult to finish collecting. Yes, the character models seem to be based on caricatures of childhood deformities.

But, god, I just killed a pyrokinetic cougar, then jumped into a madman’s brain where the landscape was a 1950s neighborhood where Dali had gotten to design the sidewalks. With all that in mind, it was made by Tim Schafer, the guy behind Monkey Island, Grim Fandango, and now: Brutal Legend, in which Jack Black is a roadie with an ax for attacks (chopper) and an ax for magicks (guitar) who must quest across a world of heavy metal homages to rescue his girlfriend from My Chemical Romance fans.

…Now if only there were a hydra in it.


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